Design and research of educational mode in context of teaching gamification.
Kun FuZhen LiuXueyou RenShenning ZhangPublished in: Entertain. Comput. (2024)
Keyphrases
- learning design
- design process
- educational technology
- pedagogical design
- e learning
- learner centred
- science instruction
- distance learning
- learning analytics
- web based education
- user experience
- digital storytelling
- user interface
- serious games
- distance education
- teaching methods
- digital technologies
- engineering education
- training program