Multigame Playing by Means of UCT Enhanced with Automatically Generated Evaluation Functions.
Karol WaledzikJacek MandziukPublished in: AGI (2011)
Keyphrases
- automatically generated
- evaluation function
- general game playing
- game description language
- automatically generate
- manually created
- game playing
- automatically created
- monte carlo
- manually generated
- minimax search
- automatically generating
- alpha beta
- game tree search
- manually constructed
- two player games
- game players
- branching factor
- optimality criterion
- game tree
- expected outcome
- heuristic function
- knowledge base