Bloom's taxonomy revisited: specifying assessable learning objectives in computer science.
Christopher W. StarrBill Z. ManarisRoxAnn H. StalveyPublished in: SIGCSE (2008)
Keyphrases
- learning objectives
- computer science
- automata theory
- learning activities
- learning outcomes
- instructional design
- learning tools
- lecture notes
- learning experience
- intermediate level
- e learning
- game design
- artificial intelligence
- key concepts
- researchers and practitioners
- databases
- machine learning
- teaching materials
- image analysis
- data mining
- lesson plans
- learning processes
- database design
- educational games
- online learning
- software engineering
- data model
- real world