An Empirical Evaluation of Asymmetric Synchronous Collaboration Combining Immersive and Non-Immersive Interfaces Within the Context of Immersive Analytics.
Nico ReskiAris AlissandrakisAndreas KerrenPublished in: Frontiers Virtual Real. (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- immersive virtual environments
- learning environment
- human computer interaction
- learning experience
- virtual space
- multi user
- data sets
- context sensitive
- virtual reality technology
- data mining
- contextual information
- data management
- augmented reality
- information technology
- virtual learning environments
- image processing
- game players
- immersive environments
- natural interaction