Objects May Be Farther Than They Appear: Depth Compression Diminishes Over Time with Repeated Calibration in Virtual Reality.
Kristopher KohmSabarish V. BabuChristopher PaganoAndrew C. RobbPublished in: IEEE Trans. Vis. Comput. Graph. (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- computer animation
- three dimensional
- virtual humans
- augmented reality
- photorealistic
- interactive virtual
- multi sensory
- virtual reality technology
- camera calibration
- image compression
- d objects
- image processing
- virtual museum
- computer interface
- tangible user interface
- multiple objects
- complex scenes
- d scene
- mixed reality
- virtual laboratory
- visual data mining
- virtual training
- digital museum
- moving objects