A Trackable Augmented Learning Media System for a Higher Education Level.
Supadaech ChanjaradwichaiJaitip Na-SongkhlaThanyaporn ChiasiriphanPublished in: iJET (2019)
Keyphrases
- higher education
- mobile learning
- online learning
- hybrid learning
- learning in higher education
- blended learning
- distance learning
- networked learning
- learning process
- tertiary education
- m learning
- technology enhanced
- learning technologies
- learning algorithm
- learning management systems
- learning systems
- hong kong
- problem based learning
- active learning
- online education
- reinforcement learning
- corporate training
- digital games
- case study
- knowledge practices
- multimedia