The impact of network and social context on quality of experience for competitive multiplayer virtual reality games.
Ivan SlivarSara VlahovicMatko SilicLea Skorin-KapovMirko SuznjevicPublished in: GameSys@MMSys (2022)
Keyphrases
- virtual reality
- social context
- virtual world
- virtual environment
- serious games
- computer games
- online game
- computer graphics
- educational games
- augmented reality
- interactive virtual
- virtual reality technology
- game based learning
- photorealistic
- game play
- computer animation
- three dimensional
- social interaction
- network structure
- visual data mining
- contextual information
- virtual training
- machine learning
- multi sensory
- virtual museum
- role playing game
- force feedback
- virtual humans
- wireless sensor networks
- social media
- game design
- computer vision
- privacy preserving
- video games