Ethics and usability testing in computer science education.
Daryl H. HeptingPublished in: ACM SIGCSE Bull. (2006)
Keyphrases
- computer science education
- usability testing
- strengths and weaknesses
- computer science
- game development
- keynote address
- serious games
- educational technology
- eye tracking
- computing education
- educational games
- advantages and disadvantages
- search interface
- machine learning
- teaching methods
- activity theory
- video games
- learning environment
- case study