Loud and Clear: The VR Game Without Visuals.
Berend BaasDennis van PeerJan GerlingMatthias TavasszyNathan BuskulicNestor Z. SalamonJ. Timothy BalintRafael BidarraPublished in: GALA (2019)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- game theory
- video games
- game design
- computer games
- game play
- game playing
- perfect information
- nash equilibrium
- educational games
- game based learning
- serious games
- learning games
- pursuit evasion
- human players
- data sets
- haptic device
- virtual space
- game theoretic
- computer graphics
- augmented reality
- image processing