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Pen and paper techniques for physical customisation of tabletop interfaces.

Florian BlockCarl GutwinMichael HallerHans GellersenMark Billinghurst
Published in: Tabletop (2008)
Keyphrases
  • tangible user interfaces
  • user interface
  • case study
  • multi touch
  • real world
  • tangible user interface
  • computer vision
  • website
  • game players
  • database interface
  • data sets
  • data mining
  • information systems
  • physical objects