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EscapED: A Framework for Creating Educational Escape Rooms and Interactive Games to For Higher/Further Education.
Samantha Clarke
Daryl J. Peel
Sylvester Arnab
Luca Morini
Helen Keegan
Oliver Wood
Published in:
Int. J. Serious Games (2017)
Keyphrases
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interactive learning
serious games
web based learning
e learning
information and communication technologies
role play
virtual reality
digital games
learning community