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Social Gaming and Learning Applications: A Driving Force for the Future of Virtual and Augmented Reality?
Ralf Dörner
Benjamin Lok
Wolfgang Broll
Published in:
Virtual Realities (2008)
Keyphrases
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augmented reality
virtual objects
learning games
learning process
virtual reality
driving force
virtual environment
mixed reality
human computer interaction
markerless
learning systems
multi user
real environment
head mounted display
artificial intelligence
camera tracking
real scenes