VR Rhythm Game Featuring Audience Participation.
Van Khôi LêAdrien VillarsFebri AbdullahMustafa Can GursesliXiao YouS. Román Lara E. de los M.Ruck ThawonmasVíctor Fernández-CervantesEleni StrouliaPublished in: GEM (2023)
Keyphrases
- virtual reality
- virtual world
- game playing
- nash equilibrium
- virtual environment
- computer games
- decision making
- video games
- virtual space
- game theoretic
- game theory
- educational games
- game play
- game design
- haptic device
- serious games
- case study
- optimal strategy
- nash equilibria
- imperfect information
- image processing
- situated learning
- perfect information
- neural network