Augmented reality for cultural heritage education.
Cristian PerraElisavet GrigoriouAntonio LiottaWei SongClaudio UsaiDaniele D. GiustoPublished in: ICCE-Berlin (2019)
Keyphrases
- augmented reality
- cultural heritage
- web based technologies
- knowledge society
- learning games
- digital libraries
- virtual objects
- multimedia
- virtual reality
- mixed reality
- e learning
- human computer interaction
- distance learning
- real scenes
- cidoc crm
- real environment
- digital archives
- live video
- head mounted display
- computer generated images
- molecular structures
- higher education
- technology enhanced learning
- web based learning
- mobile learning