Using constraints to describe high-level behaviours in virtual worlds.
Nadine RichardPhilippe CodognetAlain GrumbachPublished in: Eurographics (Short Presentations) (1998)
Keyphrases
- virtual world
- high level
- virtual environment
- low level
- physical world
- virtual reality
- mixed reality
- multi user
- constraint programming
- virtual space
- constraint satisfaction
- virtual communities
- virtual learning environments
- game based learning
- source code
- programming language
- three dimensional
- augmented reality
- global constraints
- reinforcement learning
- virtual objects
- immersive environments