A Ubiquitous Smart Learning Platform for the 21st Smart Learners in an Advanced Science and Engineering Education.
Jong-Suk Ruth LeeYoung Jin JungSun Rae ParkJunglok YuDu-Seok JinKumwon ChoPublished in: NBiS (2012)
Keyphrases
- engineering education
- learning platform
- learning activities
- learning materials
- e learning
- learning tools
- learning environment
- engineering design
- virtual laboratory
- learning experience
- learning games
- students learning
- language learning
- learning systems
- learning processes
- learning styles
- concept maps
- learning process
- artificial intelligence
- databases
- ambient intelligence
- learning strategies
- learning resources
- learning objects
- user interface
- data mining
- programming concepts