Pseudo-Haptic Display of Mass and Mass Distribution During Object Rotation in Virtual Reality.
Run YuDoug A. BowmanPublished in: IEEE Trans. Vis. Comput. Graph. (2020)
Keyphrases
- virtual reality
- virtual environment
- virtual museum
- force feedback
- computer graphics
- three dimensional
- photorealistic
- augmented reality
- virtual world
- computer animation
- real time
- virtual reality technology
- virtual humans
- tangible user interface
- multi sensory
- virtual training
- signal processing
- collaborative virtual environments
- visual data mining
- virtual space
- haptic device
- key technologies
- interactive virtual