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Gamification in Organizational Contexts: A Systematic Literature Review.
Luciana S. Assis
Sérgio Antônio Andrade de Freitas
Published in:
HCI (28) (2023)
Keyphrases
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literature review
case study
information systems
requirements engineering
information technology
fuzzy theory
user experience
public libraries
current issues
information systems development
decision making
systems development
organizational learning
knowledge sharing
higher education institutions
design science
contextual factors
design process
knowledge management