Gamification in Organizational Contexts: A Systematic Literature Review.
Luciana S. AssisSérgio Antônio Andrade de FreitasPublished in: HCI (28) (2023)
Keyphrases
- literature review
- case study
- information systems
- requirements engineering
- information technology
- fuzzy theory
- user experience
- public libraries
- current issues
- information systems development
- decision making
- systems development
- organizational learning
- knowledge sharing
- higher education institutions
- design science
- contextual factors
- design process
- knowledge management