Vision-based hand interaction and its application in pervasive games.
Song ZouHaiying XiaoHuagen WanXiaolong ZhouPublished in: VRCAI (2009)
Keyphrases
- human computer interaction
- input device
- augmented reality
- pervasive computing
- context aware
- hand gestures
- educational games
- smart spaces
- game theory
- computing environments
- intelligent environments
- game theoretic
- learning games
- game design
- perfect information
- turn taking
- hands free
- nash equilibria
- human interaction
- artificial intelligence
- video games
- vision system
- computer vision