Exploring players' user experience in a high-embodied virtual reality game.
Wen HuangPublished in: GameSec (2019)
Keyphrases
- virtual reality
- user experience
- game play
- virtual world
- virtual environment
- game theory
- user behavior
- photorealistic
- user interaction
- augmented reality
- end users
- three dimensional
- user studies
- game playing
- user interface
- game mechanics
- virtual museum
- game design
- multi player
- computer graphics
- user engagement
- virtual humans
- computer games
- video games
- games played
- serious games
- online game
- board game
- multi sensory
- computer animation
- emerging technologies
- repeated games
- tangible user interface
- collaborative virtual environments
- virtual space
- virtual training
- user perceptions
- machine learning
- visual data mining
- game players
- pattern recognition
- soccer game
- game theoretic
- multi user
- virtual reality technology
- signal processing
- interactive virtual
- educational games