Emotional Contagion-Aware Deep Reinforcement Learning for Antagonistic Crowd Simulation.
Pei LvQingqing YuBoya XuChaochao LiBing ZhouMingliang XuPublished in: IEEE Trans. Affect. Comput. (2023)
Keyphrases
- crowd simulation
- reinforcement learning
- virtual characters
- virtual environment
- human decision making
- crowd behavior
- social interaction
- learning algorithm
- state space
- machine learning
- serious games
- virtual humans
- human interactions
- learning process
- spatio temporal
- video games
- emotional state
- information diffusion
- social behavior