An evolutionary algorithm with a history mechanism for tuning a chess evaluation function.
Eduardo Vázquez-FernándezCarlos A. Coello CoelloFeliu Davino Sagols TroncosoPublished in: Appl. Soft Comput. (2013)
Keyphrases
- evaluation function
- evolutionary algorithm
- computer chess
- multi objective
- temporal difference
- branching factor
- fitness function
- temporal difference learning
- iterative deepening
- alpha beta
- differential evolution
- genetic algorithm
- heuristic search algorithms
- game tree
- alpha beta pruning
- function optimization
- heuristic function
- heuristic search
- td learning
- monte carlo search
- expected outcome
- monte carlo tree search
- game tree search
- simulated annealing
- search algorithm