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The Mars crowdsourcing experiment: Is crowdsourcing in the form of a serious game applicable for annotation in a semantically-rich research domain?
J. S. S. van 't Woud
Jacobijn Sandberg
Bob J. Wielinga
Published in:
CGAMES (2011)
Keyphrases
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semantically rich
serious games
mechanical turk
metadata
amazon mechanical turk
virtual environment
human computation
domain specific
user feedback
learning algorithm
multimedia
active learning
game design
semantic tags