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Octree textures on graphics hardware.
Joe Kniss
Aaron E. Lefohn
Robert Strzodka
Shubhabrata Sengupta
John D. Owens
Published in:
SIGGRAPH Sketches (2005)
Keyphrases
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graphics hardware
volume rendering
texture mapping
processing speed
real time
image based rendering
point cloud
photorealistic
d objects
texture features
image processing
computer systems
d mesh