Computer Games as a Teaching Strategy.
Jorge ZavaletaMacario CostaMaria T. GouveaCabral LimaPublished in: ICALT (2005)
Keyphrases
- computer games
- digital storytelling
- educational software
- game ai
- game play
- role playing game
- game design
- digital games
- video games
- distance learning
- educational games
- learning process
- early childhood
- higher education
- learning environment
- synthetic characters
- serious games
- board game
- artificial intelligence
- learning analytics
- e learning