Playing the Wrong Game: Smoothness Bounds for Congestion Games with Behavioral Biases.
Reshef MeirDavid C. ParkesPublished in: SIGMETRICS Perform. Evaluation Rev. (2015)
Keyphrases
- congestion games
- pure nash equilibria
- nash equilibria
- computer games
- game playing
- pure strategy
- nash equilibrium
- cost function
- pure nash equilibrium
- game theoretic
- game theory
- imperfect information
- games played
- pac man
- upper bound
- game players
- board game
- card game
- lower bound
- mixed strategy
- video games
- worst case
- multi player
- computer poker
- stochastic games
- incomplete information
- game play
- online game
- objective function
- two player games
- educational games
- general game playing
- minimax search
- role playing game
- human players
- finite horizon
- cooperative
- game design