Correct Shading of Regularized CSG Solids Using a Depth-Interval Buffer.
Jaroslaw R. RossignacJeffrey WuPublished in: Advances in Computer Graphics Hardware V (1990)
Keyphrases
- shape from shading
- depth map
- computer graphics
- single image
- objective function
- least squares
- depth information
- high quality
- multiscale
- interval data
- structure from motion
- type fuzzy logic systems
- computer generated images
- risk minimization
- regularized least squares
- mathematical theory
- learning algorithm
- computer vision