An Educational Math Game for High School Students in Sub-Saharan Africa.
Damilola OyesikuAdewole AdewumiSanjay MisraRavin AhujaRobertas DamaseviciusRytis MaskeliunasPublished in: ICAI (2018)
Keyphrases
- high school students
- educational games
- helping students
- teachable agent
- high school
- serious games
- game based learning
- role play
- learning games
- game engine
- video games
- digital games
- mobile games
- cognitive tutor
- computer games
- science teachers
- game design
- adventure game
- developing countries
- game play
- grade students
- game playing
- role playing game
- middle school
- e learning
- conceptual understanding
- learning tools
- game development
- science learning
- virtual world
- learning environment
- pedagogical agents
- virtual environment
- teaching methods
- educational technology
- distance learning
- learning technologies