Login / Signup
Dynamical Model for Gamification: Optimization of Four Primary Factors of Learning Games for Educational Effectiveness.
Jung Tae Kim
Won-Hyung Lee
Published in:
FGIT-GDC/IESH/CGAG (2012)
Keyphrases
</>
learning games
game design
dynamical model
augmented reality
educational games
learning platform
game based learning
mixed reality
computer games
serious games
video games
mobile learning
subject specific
gaussian process
learning tools
machine learning
motion capture
design patterns
active learning