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Wise Humanising Creativity: Changing How We Create in a Virtual Learning Environment.
Kerry Chappell
Christopher S. Walsh
Heather Wren
Karen Kenny
Alexander Schmölz
Elias Stouraitis
Published in:
Int. J. Game Based Learn. (2017)
Keyphrases
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information systems
case study
pairwise
data sets
image processing
learning process
automatically generate