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Developing games for non-leisure contexts: Identification of challenges and research gaps.
Per Backlund
Henrik Engström
Björn Berg Marklund
Marcus Toftedahl
Published in:
VS-GAMES (2017)
Keyphrases
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real world
lessons learned
application scenarios
automatic identification
video games
data sets
game theory
game theoretic
genetic algorithm
social networks
decision making
reinforcement learning
computer games
key issues
context aware computing