Visualization of random sequences using the chaos game algorithm.
Ramón A. Mata-ToledoMatthew A. WillisPublished in: J. Syst. Softw. (1997)
Keyphrases
- experimental evaluation
- high accuracy
- dynamic programming
- np hard
- times faster
- optimal solution
- computational cost
- computational complexity
- neural network
- worst case
- significant improvement
- k means
- improved algorithm
- preprocessing
- randomly generated
- monte carlo
- tree structure
- multidimensional scaling
- learning algorithm
- theoretical analysis
- expectation maximization
- particle swarm optimization
- linear programming
- state space
- cost function
- search space
- input data
- computationally efficient
- segmentation algorithm
- clustering method
- probabilistic model
- matching algorithm
- recognition algorithm
- data analysis
- bayesian networks
- sequence matching
- arbitrary length