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A system for real-time watercolour rendering.
Jeremy Burgess
Geoff Wyvill
Scott A. King
Published in:
Computer Graphics International (2005)
Keyphrases
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real time
high fidelity
graphics hardware
image rendering
real time rendering
vision system
computer graphics
high quality
low cost
databases
real time systems
high speed
control system
neural network
case study
image processing
information systems
social networks
information retrieval
real world
frame buffer