Validation of an optimized algorithm to use Kinect in a non-structured environment for Sit-to-Stand analysis.
Enea CippitelliSamuele GasparriniSusanna SpinsanteEnnio GambiFederica VerdiniLaura BurattiniFrancesco Di NardoSandro FiorettiPublished in: EMBC (2015)
Keyphrases
- learning algorithm
- times faster
- computational cost
- computational complexity
- detection algorithm
- experimental evaluation
- preprocessing
- cost function
- search space
- worst case
- segmentation algorithm
- similarity measure
- improved algorithm
- tree structure
- classification algorithm
- theoretical analysis
- particle swarm optimization
- high accuracy
- dynamic programming
- bayesian networks
- computer vision
- multi view
- expectation maximization
- computationally efficient
- optimization algorithm
- np hard
- clustering method
- optimal solution
- path planning
- data sets