Exploring in-Service Teachers' Acceptance of Augmented Reality.
Gargi BanerjeeSiddhesh WalunjPublished in: T4E (2019)
Keyphrases
- augmented reality
- learning games
- mixed reality
- virtual objects
- virtual reality
- markerless
- human computer interaction
- learning environment
- multi user
- e learning
- real environment
- live video
- web services
- learning process
- authoring tool
- real scenes
- service quality
- learning scenarios
- learning experience
- user interface
- tangible interaction
- real objects
- mobile robot
- three dimensional