Production of various strategies and position control for Monte-Carlo Go - Entertaining human players.
Kokolo IkedaSimon ViennotPublished in: CIG (2013)
Keyphrases
- monte carlo
- human players
- optimal strategy
- position control
- game playing
- control strategies
- markov chain
- computer programs
- control system
- control scheme
- evaluation function
- imperfect information
- robotic manipulator
- monte carlo tree search
- video games
- computer games
- particle filter
- force control
- programming language
- control strategy
- closed loop
- human experts
- end effector
- educational games