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Automated evaluation of game content display using deep learning.

Ciprian PaduraruMarina CernatAlin Stefanescu
Published in: EASE (2024)
Keyphrases
  • deep learning
  • machine learning
  • unsupervised learning
  • unsupervised feature learning
  • mental models
  • data mining
  • active learning
  • principal component analysis
  • domain specific
  • restricted boltzmann machine