Texture Mapping Using Surface Flattening via Multidimensional Scaling.
Gil ZigelmanRon KimmelNahum KiryatiPublished in: IEEE Trans. Vis. Comput. Graph. (2002)
Keyphrases
- texture mapping
- multidimensional scaling
- d objects
- computer graphics
- d mesh
- image based rendering
- low dimensional
- photorealistic
- euclidean distance
- dimensionality reduction
- human faces
- vector space
- cluster analysis
- virtual reality
- geodesic distance
- image processing
- kernel pca
- shape descriptors
- multi view
- face images
- principal component analysis
- video sequences