Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality.
Moinak GhoshalJuan OngHearan WonDimitrios KoutsonikolasCaglar YildirimPublished in: CoG (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- three dimensional
- computer graphics
- virtual reality environments
- virtual reality technology
- virtual museum
- virtual space
- augmented reality
- virtual humans
- interactive virtual
- multi user
- computer animation
- virtual training
- real time
- tangible user interface
- computer generated forces
- computer interface
- virtual laboratory
- computer games
- pattern recognition