Streaming and Exploration of Dynamically Changing Dense 3D Reconstructions in Immersive Virtual Reality.
Annette MosselManuel KroeterPublished in: ISMAR Adjunct (2016)
Keyphrases
- virtual reality
- dynamically changing
- three dimensional
- virtual environment
- computer graphics
- virtual world
- virtual reality technology
- augmented reality
- multi sensory
- data streams
- virtual humans
- virtual museum
- virtual space
- real time
- interactive virtual
- visualization tool
- computer animation
- structure from motion
- virtual reality environments
- tangible user interface
- image processing
- computer interface
- virtual training
- visual data mining
- multi user
- privacy preserving