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A UML approach for designing a VR-based smart learning environment for programming education.
Joseph Friday Agbo
Solomon Sunday Oyelere
Nacir Bouali
Published in:
FIE (2020)
Keyphrases
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programming education
learning environment
object oriented modeling
virtual reality
computer software
learning process
virtual environment
programming course
software development
learning activities
object oriented
learning systems
database design
e learning
learning outcomes
high level