A high-performance software graphics pipeline architecture for the GPU.
Michael KenzelBernhard KerblDieter SchmalstiegMarkus SteinbergerPublished in: ACM Trans. Graph. (2018)
Keyphrases
- pipeline architecture
- graphics processing units
- software systems
- real time
- user interface
- software development
- software design
- computer graphics
- multimedia
- software engineering
- software architecture
- cluster of workstations
- development process
- computer systems
- software tools
- cd roms
- graphics hardware
- file formats
- scientific computing
- software projects
- cost effective
- virtual environment
- source code
- open source
- general purpose
- case study
- computer vision
- machine learning