Research on the Relationships between Visual Entertainment Factor and Chat Communication.
Tomoyasu OgakiJunko ItouJun MunemoriPublished in: HCI (12) (2011)
Keyphrases
- instant messaging
- synchronous communication
- turn taking
- visual information
- communication networks
- mediated communication
- smart objects
- visual features
- visual cues
- data sets
- video games
- computer games
- communication technologies
- data acquisition
- high level
- real time
- communication systems
- information exchange
- factor analysis
- semantic relationships
- multi party
- computer mediated communication
- visual representation
- communication protocol
- image classification
- multimedia