Narrative Perspectives and Embodiment in Cinematic Virtual Reality.
Tobías Palma StadeGuy SchofieldGrace MoorePublished in: XR (1) (2023)
Keyphrases
- virtual reality
- virtual environment
- computer animation
- augmented reality
- computer graphics
- virtual world
- three dimensional
- virtual humans
- photorealistic
- cognitive science
- virtual reality technology
- virtual training
- tangible user interface
- multi sensory
- virtual museum
- pattern recognition
- interactive virtual
- virtual reality environments
- image sequences