Spectral Primary Decomposition for Rendering with sRGB Reflectance.
Ian MallettCem YukselPublished in: EGSR (DL/I) (2019)
Keyphrases
- spectral reflectance
- light transport
- single image
- decomposition method
- high fidelity
- high quality
- reflectance spectra
- multispectral imaging
- computer graphics
- real scenes
- spectral analysis
- three dimensional
- intrinsic image decomposition
- global illumination
- texture mapping
- image synthesis
- photorealistic
- color constancy
- shape from shading
- image data
- real time
- image based rendering
- object surface
- multispectral
- ambient illumination