Does it matter how well I know what you're thinking? Opponent Modelling in an RTS game.
James GoodmanSimon LucasPublished in: CoRR (2020)
Keyphrases
- imperfect information
- computer poker
- game theoretic
- game theory
- game playing
- computer games
- video games
- nash equilibrium
- artificial intelligence
- game tree
- perfect information
- human players
- game based learning
- optimal strategy
- imperfect information games
- monte carlo tree search
- nash equilibria
- game tree search
- game design
- game play
- serious games
- real time strategy games
- pursuit evasion
- virtual world
- case study