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Playing games with Tito: Designing hybrid museum experiences for critical play.
Anders Sundnes Løvlie
Karin Ryding
Jocelyn Spence
Paulina Rajkowska
Annika Waern
Tim Wray
Steve Benford
William Preston
Emily-Clare Thorn
Published in:
CoRR (2021)
Keyphrases
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playing games
game design
video games
cultural heritage
hybrid learning
augmented reality
learning algorithm
decision making
design process
computer games
educational games
machine learning
information retrieval
three dimensional
virtual reality
hybrid approaches