Login / Signup
SPLASH: a hybrid 3D modeling/rendering approach mixing splats and meshes.
Rafael Pagés
Sergio García
Daniel Berjón
Francisco Morán
Published in:
Web3D (2015)
Keyphrases
</>
ray tracing
implicit surfaces
image synthesis
multiresolution
texture mapping
computer graphics
photorealistic
real time
neural network
d mesh
image processing
high quality
computationally intensive
high fidelity
volume rendering
mesh generation