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DiFi: Fast 3D Distance Field Computation Using Graphics Hardware.

Avneesh SudMiguel A. OtaduyDinesh Manocha
Published in: Comput. Graph. Forum (2004)
Keyphrases
  • graphics hardware
  • volume rendering
  • real time
  • processing speed
  • texture mapping
  • image based rendering
  • distance measure
  • image space
  • graphics processing units