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Rubix: Dynamic Spatial Augmented Reality by Extraction of Plane Regions with a RGB-D Camera.
Masayuki Sano
Kazuki Matsumoto
Bruce H. Thomas
Hideo Saito
Published in:
ISMAR (2015)
Keyphrases
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augmented reality
rgb d camera
human computer interaction
real environment
virtual reality
real scenes
three dimensional
dynamic environments
hand held
space time
video sequences
object recognition
user interface
mobile robot
input image
depth information